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Psychotoxic Review

January 23, 2008

Psychotoxic NuclearVision’s Psychotoxic lives up to its title. It is toxic to your mental health and will leave you in a perpetual state of agonizing frustration garnished to the point of eruption with an unhealthy dose of boredom.

The player plays as Angie Prophet is a cocktail of human and angel and must prevent the New York of 2022 from nuclear doom. She must seek and destroy the 4th horsemen of the apocalypse. The horseman is situated in a chamber system deep under the surface of New York and constantly assembles nanites, which quickly spread out across the glove and enter people’s brains to increase their anger and outrage. Angi’s earthly antagonist is the satanic Aaron Crowley (obvious reference to The great beast himself). Crowley’s ultimate plan is to initiate self destruction of mankind. Angie possesses the skill of entering into peoples minds and walk through their weird dreams and nightmares. Assisting her is Max, who goes about talking incessantly through the stages, obviously trying to fix himself some after show booty.

The gameplay seems stretched like some rotting piece of cheese spread over thirty levels of a Ted Bundy homicide marinated in vinegar.

Some levels add a dash of innovativeness to the game. Although this seems like respite for your senses, Psychotoxic doesn’t disappoint by devolving into a cumbersome shooter. One thing neat about this game is the amount of experimentation it offers players. Standing in one corner, you could tape the left button of your mouse to your desk, have your dinner, deserts and a shower, and come back again to find your level completed. Edison would be proud.

The enemies are degenerate droppings of AI which look at you with their beady binary eyes and make retarded faces. They range from crazy religious fanatics to Brooklyn gangs , zombies, symbiots with flamethrowers, mad policemen, psycho killers and a whole bunch of other vermin.

The graphics seem dated and the sound is best kept off. Some levels are stupendously tough and require you to backtrack a lot.

The weapons in the game have been directly picked from a variety of more popular shooters by doing what seems to be a random dice throw. You will have 19 varieties to keep yourself entertained. The plot for the game is unentertaining and if you manage to sustain interest till the end level, the ending will induce vomiting.

Besides a few spikes of creativity, the boring gameplay, dumbfounded AI and pathetic story make all those who work at nuclearvision contenders for my kill list.

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